Open Source 4 you

“Everything should be as simple as possible, but not simpler.”Albert Einstein

Smart devices with sensor capabilities are becoming increasingly popular opening the opportunity to the development of learning applications able to track and support learners in multiple learning scenarios. The development and research of these types of Multimodal Learning Applications is slow and expensive. Currently most of these applications are built from scratch and designed to support a very specific learning task. The Multimodal Learning Hub (LearningHub) attempts to address this issue. The LearningHub is system designed to record Multimodal Learning Experiences by collecting, integrating and storing data from customizable sets of generic sensor applications.

Research Project

Github:

https://github.com/janschneiderou/LearningHub

Publications

  • Schneider, J., Di Mitri, D., Limbu, B., & Drachsler, H. (2018, September). Multimodal learning hub: A tool for capturing customizable multimodal learning experiences. In European Conference on Technology Enhanced Learning (pp. 45-58). Springer, Cham.
Practice and feedback are two of the most important aspects to develop public speaking skills. Having always a human tutor available providing learners with feedback regarding their presentations skills is not feasible. The Presentation Trainer (PT) is a system designed to help learners to develop basic skills for public speaking. It allows learners to practice their presentation while receiving real-time feedback regarding their non-verbal communication. After practicing their presentation, the PT presents learners with the opportunity to reflect about their performance.

Research Project

Video:



Github:

https://github.com/janschneiderou/PT20

Publications

  • Schneider, J., Börner, D., Van Rosmalen, P., & Specht, M. (2015, November). Presentation trainer, your public speaking multimodal coach. In Proceedings of the 2015 ACM on International Conference on Multimodal Interaction (pp. 539-546). acm.
  • Schneider, J., Börner, D., Van Rosmalen, P., & Specht, M. (2016). Can you help me with my pitch? Studying a tool for real-time automated feedback. IEEE Transactions on Learning Technologies, 9(4), 318-327.
  • Schneider, J., Börner, D., Van Rosmalen, P., & Specht, M. (2017). Presentation Trainer: what experts and computers can tell about your nonverbal communication. Journal of computer assisted learning, 33(2), 164-177.
  • Schneider, J., Börner, D., Van Rosmalen, P., & Specht, M. (2016, September). Enhancing public speaking skills-an evaluation of the Presentation Trainer in the wild. In European Conference on Technology Enhanced Learning (pp. 263-276). Springer, Cham.
  • Schneider, J., Börner, D., Van Rosmalen, P., & Specht, M. (2017, June). Do You Know What Your Nonverbal Behavior Communicates?–Studying a Self-reflection Module for the Presentation Trainer. In International Conference on Immersive Learning (pp. 93-106). Springer, Cham.
Smart devices with sensor capabilities are becoming increasingly popular opening the opportunity to the development of learning applications able to track and support learners in multiple learning scenarios. The development and research of these types of Multimodal Learning Applications is slow and expensive. Currently most of these applications are built from scratch and designed to support a very specific learning task. The Multimodal Learning Hub (LearningHub) attempts to address this issue. The LearningHub is system designed to record Multimodal Learning Experiences by collecting, integrating and storing data from customizable sets of generic sensor applications.

Research Project

Github:

https://github.com/CanIALugRoamOn/VRPT
Events such as giving presentations, taking an exam, going to a job interview, participating in any kind of tournament, etc. are usually emotionally charged. To perform as best as possible in these types of events it is important to also prepare for them emotionally. The Booth guides learners through a series of psychological exercises designed to reduce unhelpful feelings such as stress, anxiety, etc. and increase resourceful feelings such as joy, confidence, happiness, etc.

Research Project

Github:

https://github.com/janschneiderou/theBooth

Publications

  • Schneider, J., Börner, D., van Rosmalen, P., & Specht, M. (2018). Do you Want to be a Superhero? Boosting Emotional States with the Booth. Journal of Universal Computer Science, 24(2), 85-107.
Serene is a tool to support self-regulated learning, both in research and in everyday practice.

Planning
Serene supports the planning process by offering a template that is especially suited for the creation of learning goals. Learning goals have to be associated with a point in time and learners are asked to also create sub-plans on how they aim to achieve the goals.

We are currently working on features to analyze the written goals via NLP and give direct feedback during the creation (e.g. keeping them SMART).

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Monitoring
Monitoring of the learning in serene is done via an interface that
  • Asks the learner for the progress on their tasks
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  • Asks them for the reasons that affected their learning
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Learners can therefore already connect their goal achievement performance with the reasons, providing them with better insight why they perform particularly good or bad.

Reflection
The reflection tab has several visualizations that are there to help the learner reflect on his progress.

The screenshot shows an example of two possible visualizations, others can be easily activated.

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We are currently working on functionality that will give individualized recommendations to learners based on their goal achievement habbits.

If you are interested in the projects that triggered the development of our products navigate to the research projects page.